Brawl - Pikachu - Action - 0x117

Entry Script

  1. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24003 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
  2. CallEveryFrame { thread_id: 9, script: 0x16c58 }
  3. CreateInterrupt { interrupt_id: None, action: 0x118, requirement: ((RandomAccessInt (0x1) LessThan scalar(0))) }
  4. if ((RandomAccessInt (0x0) LessThanOrEqual scalar(0)))
    1. Subroutine(0x16ba0)
  5. else
    1. Subroutine(0x16c00)

Exit Script