Brawl - Pikachu - Action - 0x118
Entry Script
- if (OnGround)
- ChangeSubactionRestartFrame(SpecialHiEnd)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- else
- ChangeSubactionRestartFrame(SpecialAirHiEnd)
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
Exit Script