Brawl - Pikachu - Action - 0x11e
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- TagDisplay(false)
- UnknownEvent { namespace: 0x8, code: 0x1b, unk1: 0x0, arguments: [Bool(false)] }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 0 }
- CreateInterrupt { interrupt_id: None, action: 0x11f, requirement: ((RandomAccessInt (0x1) LessThan scalar(0))) }
- UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(false)] }
- CallEveryFrame { thread_id: 9, script: 0x17508 }
- Subroutine(0xb510)
- Subroutine(0x4db8)
- Subroutine(0x15ca0)
- Subroutine(0xec78)
- SetEdgeSlide(Airbourne)
- loop Infinite times:
- if (OnGround)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- SetEdgeSlide(StayOn)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(true)] }
- ArticleAnimation(2)
- if ((InternalConstantInt(CurrentAction) NotEqual scalar(287)))
- FinalSmashExit