Brawl - Snake - Subaction - FinalFire

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Stats

IASA: None
Subaction Index: 0x1f5

Scripts

Main

  1. AsyncWait(7.0)
  2. GenerateArticle { article_id: 11, subaction_only: true }

GFX

  1. AsyncWait(5.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 257, graphic: 1, bone: 57, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })

SFX

  1. UnknownEvent { namespace: 0xa, code: 0x6, unk1: 0x0, arguments: [] }
  2. SoundEffectTransient(6382)
  3. SyncWait(7.0)
  4. SoundEffect1(6397)
  5. SyncWait(28.0)
  6. SoundEffect1(6376)

Other

  1. ItemVisibility(false)
  2. AsyncWait(6.0)
  3. Rumble { unk1: 14, unk2: 0 }
  4. UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(false), Value(2)] }
  5. UnknownEvent { namespace: 0x1f, code: 0x10, unk1: 0x0, arguments: [Bool(false), Value(0)] }
  6. UnknownEvent { namespace: 0xc, code: 0x17, unk1: 0x0, arguments: [Bool(false)] }
  7. TagDisplay(false)