Brawl - Snake - Subaction - AttackHi4
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
Stats
IASA: |
None |
Subaction Index: |
0x5d |
Scripts
Main
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(1), Value(2)] }
- AsyncWait(18.0)
- ArticleRemove(1)
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 47, graphic: 2, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- GraphicEffect(GraphicEffect { graphic: 0, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 4.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
SFX
- SoundEffectStop(105)
- AsyncWait(4.0)
- SoundEffect1(2637)
- SoundEffect1(6396)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(6.0)
- Rumble { unk1: 13, unk2: 0 }