Brawl - Ness - Subaction - AttackHi4
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Stats
IASA: |
44 |
Subaction Index: |
0x5d |
Scripts
Main
- AsyncWait(35.0)
- ArticleRemove(4)
- ArticleRemove(5)
- AsyncWait(43.0)
- AllowInterrupts
GFX
- AsyncWait(7.0)
- GraphicEffect(GraphicEffect { graphic: 37, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(32.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 50, x_offset: 0.0, y_offset: 0.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
SFX
- AsyncWait(0.0)
- SoundEffectStop(191)
- SoundEffect1(3629)
- SoundEffect1(3652)
- SoundEffect1(3657)
- SyncWait(27.0)
- SoundEffect1(3658)
Other
- SlopeContourStand { leg_bone_parent: 1 }
- ItemVisibility(false)
- AsyncWait(7.0)
- Rumble { unk1: 17, unk2: 0 }
- AsyncWait(26.0)
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(36.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 8 }