Brawl - Ness - Subaction - Run
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Stats
IASA: |
None |
Subaction Index: |
0xf |
Scripts
Main
GFX
- AsyncWait(12.0)
- GraphicEffect(GraphicEffect { graphic: 26, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- AsyncWait(22.0)
- GraphicEffect(GraphicEffect { graphic: 26, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(Run GFX 0x6f18)
SFX
- AsyncWait(8.0)
- SoundEffect2(3729)
- SyncWait(11.0)
- SoundEffect2(3727)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(Run SFX 0xca58)
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(5), Bool(true)] }
- AsyncWait(7.0)
- Rumble { unk1: 22, unk2: 0 }
- AsyncWait(19.0)
- Rumble { unk1: 22, unk2: 0 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(Run Other 0x22d0)