Brawl - Ness - Subaction - AttackHi4Hold
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Stats
IASA: |
None |
Subaction Index: |
0x5e |
Scripts
Main
GFX
- AsyncWait(4.0)
- loop Infinite times:
- GraphicEffect(GraphicEffect { graphic: 26, bone: 0, x_offset: 4.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 8.0, random_y_offset: 0.0, random_z_offset: 4.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- SyncWait(5.0)
SFX
- AsyncWait(1.0)
- SoundEffect1(191)
- SoundEffectTransient(3659)
Other
- SlopeContourStand { leg_bone_parent: 1 }
- ItemVisibility(false)
- RumbleLoop { unk1: 37, unk2: 57 }