Brawl - Ness - Subaction - AppealLw

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Stats

IASA: None
Subaction Index: 0x1c0

Scripts

Main

    GFX

    1. AsyncWait(2.0)
    2. loop 26 times:
      1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 52, x_offset: 0.0, y_offset: 0.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.3, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 1.0, random_y_offset: 1.0, random_z_offset: 1.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
      2. SyncWait(2.0)

    SFX

    1. AsyncWait(15.0)
    2. SoundEffectTransient(3623)
    3. SyncWait(5.0)
    4. SoundEffect1(3650)
    5. SyncWait(15.0)
    6. SoundEffect1(3650)
    7. SyncWait(15.0)
    8. SoundEffect1(3650)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. ItemVisibility(false)
    3. AsyncWait(100.0)
    4. ItemVisibility(true)