LXP2.1 - Geno - Action - 0x114 SpecialHi

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. BoolVariableSetFalse { variable: LongtermAccessBool (0x78) }
  3. CallEveryFrame { thread_id: 9, script: 0x307c8 }
  4. ItemVisibility(false)
  5. if (OnGround)
    1. IntVariableSet { variable: RandomAccessInt (0x0), value: 0 }
    2. ChangeSubactionRestartFrame(SpecialHiStart)
    3. loop Infinite times:
      1. if (OnGround)
        1. SetAirGround(17)
        2. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
        3. SetEdgeSlide(Airbourne)
        4. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
      2. else
        1. SetAirGround(17)
        2. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
        3. SetEdgeSlide(Airbourne)
        4. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
      3. LoopRest
  6. else
    1. IntVariableSet { variable: RandomAccessInt (0x0), value: 2 }
    2. if ((InternalConstantInt(PreviousAction) Equal scalar(276)))
      1. ChangeSubaction(SpecialHiStart_1)
    3. else
      1. ChangeSubactionRestartFrame(SpecialHiStart_1)
    4. SetAirGround(17)
    5. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
    6. SetEdgeSlide(Airbourne)

Exit Script

  1. if ((InternalConstantInt(CurrentAction) NotEqual scalar(276)))
    1. IfStatementAnd ((InternalConstantInt(CurrentAction) NotEqual scalar(283)))
    2. SoundEffectStop(28369)