P+ - Charizard - Action - 0x117
Entry Script
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- if ((LongtermAccessInt (0x5c) Equal scalar(3)))
- FloatVariableSet { variable: RandomAccessFloat (0x7), value: 4.8 }
- else
- if ((LongtermAccessInt (0x5c) Equal scalar(2)))
- FloatVariableSet { variable: RandomAccessFloat (0x7), value: 4.6 }
- else
- if ((LongtermAccessInt (0x5c) Equal scalar(1)))
- FloatVariableSet { variable: RandomAccessFloat (0x7), value: 4.25 }
- else
- if ((LongtermAccessInt (0x5c) Equal scalar(0)))
- FloatVariableSet { variable: RandomAccessFloat (0x7), value: 4 }
- SetAirGround(0)
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialLwJump)
Exit Script