P+ - Charizard - Action - 0x58 ShieldBreakBound
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (not(TouchingAFloorWallOrCeiling value(8))) }
- CreateInterrupt { interrupt_id: None, action: FuraFuraStart, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- if (Unknown(10005))
- BoolVariableSetTrue { variable: RandomAccessBool(EnableJabEnd) }
- else
- BoolVariableSetFalse { variable: RandomAccessBool(EnableJabEnd) }
- if (BoolIsTrue RandomAccessBool(EnableJabEnd))
- ChangeSubactionRestartFrame(DownBoundU)
- else
- ChangeSubactionRestartFrame(DownBoundD)
Exit Script (Common)