P+ - Charizard - Action - 0x115 SpecialLw
Entry Script
- if (OnGround)
- IntVariableSet { variable: LongtermAccessInt (0x5c), value: 0 }
- CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (OnGround) }
- PreviousInterruptAddRequirement(ButtonNotPressed value(1))
- CreateInterrupt { interrupt_id: None, action: 0x117, requirement: ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(35))) }
- ChangeSubactionRestartFrame(SpecialLwHold)
- SetEdgeSlide(Unknown(2))
- SetAirGround(6)
- loop Infinite times:
- SyncWait(6.0)
- IntVariableAdd { variable: LongtermAccessInt (0x5c), value: 1 }
- else
- CreateInterrupt { interrupt_id: None, action: GlideStart, requirement: (CharacterExists) }
Exit Script