P+ - Charizard - Subaction - SpecialLwHold
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Stats
IASA: |
None |
Subaction Index: |
0x1d9 |
Scripts
Main
- FrameSpeedModifier { multiplier: 2.0, unk: 0 }
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 31, bone: 0, x_offset: 0.0, y_offset: 7.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- loop Infinite times:
- if ((LongtermAccessInt(CostumeID) Equal scalar(62)))
- FlashEffectOverlay { red: 93, green: 236, blue: 251, alpha: 50 }
- else
- FlashEffectOverlay { red: 251, green: 236, blue: 93, alpha: 50 }
- SetColorOfFlashEffectOverlay { transition_time: 6, red: 0, green: 0, blue: 0, alpha: 0 }
- SyncWait(6.0)
- RemoveFlashEffect
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }
- loop Infinite times:
- Rumble { unk1: 4, unk2: 0 }
- SyncWait(2.0)