P+ - Charizard - Subaction - LandingFallSpecial
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Stats
IASA: |
32 |
Subaction Index: |
0x33 |
Scripts
Main
- Subroutine(0x1e9a0)
- if ((InternalConstantInt(PreviousAction) Equal scalar(135)))
- FrameSpeedModifier { multiplier: 1.67, unk: 0 }
GFX
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- Goto(LandingHeavy SFX 0xbf98)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- Rumble { unk1: 13, unk2: 0 }