P+ - Charizard - Subaction - AppealHi
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1 |
2 |
3 |
Stats
IASA: |
None |
Subaction Index: |
0x1bc |
Scripts
Main
- AsyncWait(3.0)
- if (not(ButtonHeld value(6)))
- ChangeSubactionRestartFrame(AppealBrawlHiR)
- AsyncWait(114.0)
- AllowInterrupts
GFX
- AsyncWait(104.0)
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: -2.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(27.0)
- SoundEffect1(5411)
- SyncWait(22.0)
- SoundEffect1(5411)
- SyncWait(18.0)
- SoundEffect1(5488)
- SoundEffectTransient(2189)
- SyncWait(36.0)
- SoundEffect1(5486)
- AsyncWait(104.0)
- SoundEffectOther1(5449)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(25.0)
- SlopeContourStand { leg_bone_parent: 0 }
- AsyncWait(70.0)
- Rumble { unk1: 18, unk2: 0 }
- AsyncWait(104.0)
- SlopeContourStand { leg_bone_parent: 6 }
- Rumble { unk1: 18, unk2: 0 }
- ScreenShake { magnitude: 0 }