P+ - Charizard - Subaction - GlideStart
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Stats
IASA: |
None |
Subaction Index: |
0x39 |
Scripts
Main
- if ((LongtermAccessInt(JumpsUsed) Equal scalar(2)))
- IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 3 }
- else
- if ((LongtermAccessInt(JumpsUsed) Equal scalar(1)))
- IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 2 }
- ResetVerticalVelocityAndAcceleration(true)
- SetAnimationFrame(12.0)
- FrameSpeedModifier { multiplier: 2.0, unk: 0 }
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(0)))
- UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Scalar(0.0), Value(1)] }
- AddVelocity { x_vel: Constant(0.0), y_vel: Constant(2.1) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- Subroutine(0x21340)
- SyncWait(2.0)
- Subroutine(0x21340)
- Subroutine(0x21340)
- Subroutine(0x21340)
- Subroutine(0x21340)
- Subroutine(0x21340)
- Subroutine(0x21340)
- loop 40 times:
- Subroutine(0x21340)
- SyncWait(2.0)
GFX
- AsyncWait(4.0)
- FrameSpeedModifier { multiplier: 3.0, unk: 0 }
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- AddVelocity { x_vel: Constant(0.0), y_vel: Constant(-0.7325) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- AsyncWait(999.0)
- CreateInterrupt { interrupt_id: None, action: GlideAttack, requirement: (ButtonPress value(0)) }
- CreateInterrupt { interrupt_id: None, action: GlideEnd, requirement: (ButtonPress value(1)) }
- CreateInterrupt { interrupt_id: None, action: GlideEnd, requirement: (ButtonPress value(2)) }
SFX
- SoundEffectVictory(5421)
Other
- AsyncWait(5.0)
- BoolVariableSetTrue { variable: LongtermAccessBool (0x71) }