P+ - Charizard - Subaction - AppealLwR
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Stats
IASA: |
100 |
Subaction Index: |
0x1c0 |
Scripts
Main
- AsyncWait(99.0)
- AllowInterrupts
GFX
- AsyncWait(14.0)
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: -5.0, y_offset: 0.0, z_offset: -5.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(52.0)
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 6.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(12.0)
- SoundEffect1(2191)
- SoundEffect1(5488)
- AsyncWait(31.0)
- SoundEffect1(5411)
- AsyncWait(54.0)
- SoundEffectTransient(2174)
- SoundEffect1(5486)
- SyncWait(14.0)
- SoundEffect1(5411)
- SyncWait(39.0)
- SoundEffect1(5488)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(15.0)
- Rumble { unk1: 18, unk2: 0 }
- ScreenShake { magnitude: 0 }
- AsyncWait(52.0)
- Rumble { unk1: 18, unk2: 0 }
- ScreenShake { magnitude: 0 }