P+ - Ganondorf - Subroutine - 0x82f8

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  2. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
  3. ChangeSubactionRestartFrame(SpecialLwEndAir)
  4. CallEveryFrame { thread_id: 9, script: 0x1c000 }