P+ - Ganondorf - Subroutine - 0x1bdd0

  1. Subroutine(0x1b1e0)
  2. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  3. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  4. SetAirGround(6)
  5. ChangeSubactionRestartFrame(SpecialAirLwEnd)