P+ - Roy - Action - 0xed

Entry Script (Common)

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. BoolVariableSetTrue { variable: LongtermAccessBool(CannotDie) }
  3. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  4. SetEdgeSlide(SlideOff)
  5. SetAirGround(10)
  6. FrameSpeedModifier { multiplier: 0.0, unk: 0 }
  7. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: BoolIsTrue }, Variable(Variable { memory_type: RandomAccess, data_type: Bool, address: 16 })] }
  8. LoopRest
  9. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
  10. Case(3)
  11. UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
  12. UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
  13. Case(4)
  14. ChangeSubactionRestartFrame(DamageFlyN)
  15. FrameSpeedModifier { multiplier: 0.4, unk: 0 }
  16. UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
  17. UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
  18. UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
  19. EndSwitch

Exit Script (Common)