P+ - Roy - Action - 0xea FlameChokeScramble

Entry Script (Common)

  1. UnknownEvent { namespace: 0xc, code: 0x29, unk1: 0x0, arguments: [] }
  2. UnknownEvent { namespace: 0x4, code: 0x1a, unk1: 0x0, arguments: [Value(459)] }
  3. UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
  4. CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (AnimationEnd) }

Exit Script (Common)