P+ - Samus - Action - 0x31 AttackHi4Hold
Entry Script
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: AttackHi4, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: AttackHi4, requirement: (not(ButtonHeld value(0))) }
- PreviousInterruptAddRequirement(OnGround)
- if ((LongtermAccessInt (0x63) Equal scalar(1)))
- ChangeSubactionRestartFrame(AttackHi4HoldIce)
- else
- ChangeSubactionRestartFrame(AttackHi4Hold)
Exit Script (Common)