P+ - Samus - Action - 0x125

Entry Script

  1. Posture(3)
  2. Posture(4)
  3. UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }
  4. EnableInterruptGroup(AirLanding)
  5. Subroutine(0x100a0)
  6. if (BoolIsTrue RandomAccessBool(SpecialsMovement))
    1. ChangeSubactionRestartFrame(SpecialAir)
    2. BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
  7. else
    1. ChangeSubaction(SpecialAir)
  8. SetEdgeSlide(Airbourne)
  9. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  10. PreviousInterruptAddRequirement(InAir)
  11. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  12. PreviousInterruptAddRequirement(OnGround)

Exit Script