P+ - Samus - Action - 0x29 AttackLw3
Entry Script
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- if (ButtonPress value(15))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc58)))
- CreateInterrupt { interrupt_id: None, action: AttackLw4Start, requirement: (CharacterExists) }
- CreateInterrupt { interrupt_id: None, action: SquatWait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- ToggleInterrupt { interrupt_type: GroundOther, interrupt_id: 10051 }
- if ((InternalConstantInt(PreviousAction) Equal scalar(19)))
- IfStatementAnd (not(HoldingItem))
- ChangeSubactionRestartFrame(SpecialSDash)
- else
- ChangeSubactionRestartFrame(AttackLw3)
Exit Script (Common)