P+ - Sonic - Action - 0x119
Entry Script
- BoolVariableSetTrue { variable: LongtermAccessBool (0x3a) }
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
- FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: 20 }
- ChangeSubactionRestartFrame(SpecialNRebound)
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetAirGround(10)
- FrameSpeedModifier { multiplier: 0.7, unk: 0 }
Exit Script