P+ - Sonic - Action - 0x11f
Entry Script
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (InAir) }
- CreateInterrupt { interrupt_id: Some(12288), action: 0x121, requirement: (ButtonPress value(0)) }
- IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 0 }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x70) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x71) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x7a) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x7b) }
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- SetAirGround(15)
- SetEdgeSlide(StayOn)
- ChangeSubactionRestartFrame(SpecialSEndLoop)
- loop Infinite times:
- IntVariableIncrement { variable: LongtermAccessInt (0x63) }
- SyncWait(1.0)
Exit Script