P+ - Sonic - Action - 0x124
Entry Script
- BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
- BoolVariableSetTrue { variable: LongtermAccessBool (0x7b) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x79) }
- IntVariableSet { variable: LongtermAccessInt (0x61), value: 0 }
- IntVariableSet { variable: LongtermAccessInt (0x5d), value: 17 }
- CallEveryFrame { thread_id: 9, script: 0x2e7e4 }
- CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThan InternalConstantInt (0xc3d))) }
- CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: ((LongtermAccessInt (0x61) GreaterThan LongtermAccessInt (0x5d))) }
- CreateInterrupt { interrupt_id: None, action: 0x125, requirement: (ShieldInputPress) }
- Posture(3)
- Posture(4)
- IntVariableSet { variable: RandomAccessInt (0x0), value: 489 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 490 }
- loop Infinite times:
- if (OnGround)
- IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 0 }
- SetAirGround(6)
- SetEdgeSlide(Unknown(2))
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x1)))
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetAirGround(116)
- SetEdgeSlide(Airbourne)
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x0)))
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script