P+ - Sonic - Action - 0x11a
Entry Script
- if ((InternalConstantInt(PreviousAction) GreaterThanOrEqual scalar(286)))
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- SetEdgeSlide(Unknown(2))
- SetAirGround(15)
- ChangeSubactionRestartFrame(SpecialSEndStart)
- SyncWait(2.0)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- else
- BoolVariableSetTrue { variable: LongtermAccessBool (0x3a) }
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(LandingHeavy)
Exit Script