P+ - Sonic - Action - 0x113 SpecialS

Entry Script

  1. IntVariableSet { variable: LongtermAccessInt (0x45), value: 0 }
  2. CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: (AnimationEnd) }
  3. ChangeSubactionRestartFrame(SpecialSStart)
  4. Posture(3)
  5. Posture(4)
  6. UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }
  7. loop Infinite times:
    1. if (OnGround)
      1. SetEdgeSlide(StayOn)
      2. SetAirGround(6)
      3. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
    2. else
      1. BoolVariableSetTrue { variable: LongtermAccessBool (0x71) }
      2. BoolVariableSetTrue { variable: LongtermAccessBool (0x7a) }
      3. SetEdgeSlide(Airbourne)
      4. SetAirGround(0)
      5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
    3. LoopRest

Exit Script