PM3.02 - Mario - Subaction - SpecialN
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Stats
IASA: |
35 |
Subaction Index: |
0x1ce |
Scripts
Main
- AsyncWait(13.0)
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 54 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 38022 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 54 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 36020 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 54 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 34018 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 54 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 32016 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 54 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 30014 })] }
- GenerateArticle { article_id: 1, subaction_only: true }
- AsyncWait(34.0)
- AllowInterrupts
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 13, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- if ((LongtermAccessInt(CostumeID) GreaterThanOrEqual scalar(7)))
- AsyncWait(14.0)
- FlashEffectOverlay { red: 255, green: 0, blue: 0, alpha: 90 }
- AsyncWait(16.0)
- RemoveFlashEffect
- else
- AsyncWait(12.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 1, graphic: 2, bone: 26, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 45.0, y_rotation: 0.0, z_rotation: 90.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- AsyncWait(14.0)
- FlashEffectOverlay { red: 255, green: 0, blue: 0, alpha: 90 }
- AsyncWait(16.0)
- RemoveFlashEffect
- FlashEffectLight { red: 255, green: 230, blue: 180, alpha: 160, light_source_x: 75.0, light_source_y: -10.0 }
- AsyncWait(21.0)
- SetColorOfFlashEffectLight { transition_time: 5, red: 255, green: 255, blue: 255, alpha: 0 }
- AsyncWait(26.0)
- RemoveFlashEffect
SFX
- AsyncWait(12.0)
- if ((LongtermAccessInt(CostumeID) GreaterThanOrEqual scalar(7)))
- SoundEffect1(330)
- else
- SoundEffect1(269)
- SoundEffect1(269)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(13.0)
- Rumble { unk1: 13, unk2: 0 }