PM3.02 - Olimar - Subaction - EntryR

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Stats

IASA: None
Subaction Index: 0x1c2

Scripts

Main

  1. AsyncWait(40.0)
  2. GenerateArticle { article_id: 0, subaction_only: true }
  3. AsyncWait(58.0)
  4. GenerateArticle { article_id: 0, subaction_only: true }
  5. AsyncWait(75.0)
  6. GenerateArticle { article_id: 0, subaction_only: true }

GFX

  1. AsyncWait(25.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 8, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.85, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  3. AsyncWait(39.0)
  4. ExternalGraphicEffect(ExternalGraphicEffect { file: 26, graphic: 2, bone: 0, x_offset: -1.0, y_offset: 0.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  5. AsyncWait(56.0)
  6. ExternalGraphicEffect(ExternalGraphicEffect { file: 26, graphic: 2, bone: 0, x_offset: 2.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  7. AsyncWait(73.0)
  8. ExternalGraphicEffect(ExternalGraphicEffect { file: 26, graphic: 2, bone: 0, x_offset: 3.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

SFX

  1. AsyncWait(1.0)
  2. SoundEffectTransient(5019)
  3. SyncWait(25.0)
  4. SoundEffect1(5079)
  5. SyncWait(14.0)
  6. SoundEffect1(5105)
  7. SyncWait(17.0)
  8. SoundEffect1(5105)
  9. SyncWait(17.0)
  10. SoundEffect1(5105)
  11. SyncWait(44.0)
  12. SoundEffectVictory(79)

Other

  1. UnknownEvent { namespace: 0xc, code: 0x17, unk1: 0x0, arguments: [Bool(false)] }
  2. TagDisplay(false)
  3. AsyncWait(25.0)
  4. SlopeContourStand { leg_bone_parent: 6 }
  5. UnknownEvent { namespace: 0xc, code: 0x17, unk1: 0x0, arguments: [Bool(true)] }
  6. TagDisplay(true)