PM3.02 - Olimar - Subaction - AttackAirHi

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 |

Stats

IASA: None
Auto Cancel Window: 1-5
Auto Cancel Lag: 4
Landing Lag: 22
Landing Lag (L-Cancel): 11
Subaction Index: 0x65

Scripts

Main

  1. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
  2. AsyncWait(5.0)
  3. BoolVariableSetTrue { variable: RandomAccessBool(EnableLandingLag) }
  4. AsyncWait(25.0)
  5. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
  6. AsyncWait(37.0)
  7. BoolVariableSetFalse { variable: RandomAccessBool(EnableLandingLag) }
  8. AllowInterrupts

GFX

  1. Goto(0x9019c168)

SFX

  1. AsyncWait(7.0)
  2. SoundEffect1(54)

Other

  1. ItemVisibility(false)
  2. AsyncWait(8.0)
  3. Rumble { unk1: 17, unk2: 0 }
  4. AsyncWait(33.0)
  5. ItemVisibility(true)