PM3.6 - Falco - Action - 0x2d AttackLw4Start

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: Some(10095), action: AttackLw4Hold, requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(ButtonHeld value(0))
  4. PreviousInterruptAddRequirement(OnGround)
  5. CreateInterrupt { interrupt_id: Some(10093), action: AttackLw4, requirement: (AnimationEnd) }
  6. PreviousInterruptAddRequirement(OnGround)
  7. ChangeSubactionRestartFrame(AttackLw4Start)

Exit Script (Common)