PM3.6 - Pit - Action - 0x11b
            Entry Script
            - loop Infinite times: - if (OnGround) - SetAirGround(6)
- SetEdgeSlide(StayOn)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - ChangeSubaction(SpecialSHold)
 
- else- ChangeSubactionRestartFrame(SpecialSHold)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
 
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(0), Requirement { flip: false, ty: InAir }] }
 
- else- SetAirGround(101)
- SetEdgeSlide(Airbourne)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - ChangeSubaction(SpecialAirSHold)
 
- else- ChangeSubactionRestartFrame(SpecialAirSHold)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
 
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(1), Requirement { flip: false, ty: OnGround }] }
 
- LoopRest
 
Exit Script