PM3.6 - Pit - Action - 0x114 SpecialHi

Entry Script

  1. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23003 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 1 })] }
  2. CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
  3. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  4. PreviousInterruptAddRequirement((InternalConstantInt (0x3ec) LessThan scalar(0)))
  5. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
  6. PreviousInterruptAddRequirement((InternalConstantInt(CurrentFrame) GreaterThan scalar(6)))
  7. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
  8. PreviousInterruptAddRequirement(InAir)
  9. if (OnGround)
    1. SetAirGround(6)
    2. SetEdgeSlide(StayOn)
    3. ChangeSubactionRestartFrame(SpecialHiStart)
  10. else
    1. SetAirGround(0)
    2. SetEdgeSlide(Airbourne)
    3. ChangeSubactionRestartFrame(SpecialAirHiStart)
  11. AsyncWait(4.0)
  12. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  13. SetEdgeSlide(Airbourne)
  14. SetAirGround(0)

Exit Script