PM3.6 - Squirtle - Action - 0x112 SpecialN
            Entry Script
            - CreateInterrupt { interrupt_id: None, action: 0x118, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement((LongtermAccessInt(Temp1) GreaterThanOrEqual InternalConstantInt (0x5dc0)))
- CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (AnimationEnd) }
- loop Infinite times: - if (OnGround) - SetAirGround(6)
- SetEdgeSlide(Unknown(2))
- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - ChangeSubaction(SpecialNStart)
 
- else- ChangeSubactionRestartFrame(SpecialNStart)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
 
- else- SetAirGround(0)
- SetEdgeSlide(Airbourne)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition)) - ChangeSubaction(SpecialAirNStart)
 
- else- ChangeSubactionRestartFrame(SpecialAirNStart)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
 
- LoopRest
 
Exit Script