Brawl - Fox - Subaction - SpecialAirLwStart
|
1 |
2 |
3 |
4 |
Stats
IASA: |
None |
Fully Intangible: |
1-4 |
Hitboxes active: |
3-4 |
Hitbox set 0 hits: |
3 |
Subaction Index: |
0x1e4 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frame:3
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
5 |
60 |
30 |
10 |
Electric |
Burn |
false |
4 |
4 |
|
0 |
1 |
4 |
60 |
30 |
10 |
Electric |
Burn |
false |
3 |
4 |
|
Scripts
Main
- Goto(SpecialLwStart Main 0x19310)
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 7, graphic: 6, bone: 0, x_offset: 0.0, y_offset: 8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
SFX
- AsyncWait(1.0)
- SoundEffect1(3210)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- Rumble { unk1: 13, unk2: 0 }