Brawl - Link - Subaction - CliffJumpQuick2
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Stats
IASA: |
None |
Subaction Index: |
0xdb |
Scripts
Main
- ChangeHurtBoxStateAll { state: Normal }
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- AsyncWait(1.0)
- SoundEffect1(450)
- SyncWait(14.0)
- SoundEffect1(110)
- SyncWait(8.0)
- SoundEffect1(110)
Other