Brawl - Marth - Action - 0xdd
Entry Script (Common)
- Subroutine(0x21c50)
- Subroutine(0x218f0)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(JumpB)
- CallEveryFrame { thread_id: 9, script: 0x21c20 }
Exit Script (Common)