Brawl - Marth - Action - 0x113 SpecialS
Entry Script
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- Posture(3)
- Posture(4)
- UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }
- Subroutine(0x1d2b8)
- ControllerUnk02
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 282 }
- CallEveryFrame { thread_id: 9, script: 0x1d2e8 }
- Subroutine(0x1d498)
- IntVariableSet { variable: RandomAccessInt (0x0), value: 470 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 479 }
- Subroutine(0x1d388)
Exit Script