Brawl - Marth - Action - 0x114 SpecialHi
Entry Script
- EnableInterruptGroup(CliffCatch)
- CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
- PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
- PreviousInterruptAddRequirement((InternalConstantInt (0x3ec) LessThan scalar(0)))
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- if (OnGround)
- SetEdgeSlide(StayOn)
- ChangeSubactionRestartFrame(SpecialHi)
- else
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialAirHi)
- CallEveryFrame { thread_id: 9, script: 0x1d9c0 }
Exit Script