Brawl - Sheik - Action - 0x11a
Entry Script
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam2), value: 0 }
- CallEveryFrame { thread_id: 9, script: 0x17588 }
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (ButtonNotPressed value(1)) }
- PreviousInterruptAddRequirement((RandomAccessInt(ThrowDataParam2) GreaterThan InternalConstantInt (0x5dc0)))
- if (OnGround)
- SetEdgeSlide(Unknown(2))
- SetAirGround(15)
- UnknownEvent { namespace: 0x4, code: 0xa, unk1: 0x0, arguments: [Value(471)] }
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (InAir) }
- else
- SetEdgeSlide(Airbourne)
- SetAirGround(100)
- UnknownEvent { namespace: 0x4, code: 0xa, unk1: 0x0, arguments: [Value(474)] }
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (OnGround) }
- UnknownEvent { namespace: 0x4, code: 0xb, unk1: 0x0, arguments: [Scalar(0.0)] }
Exit Script