Brawl - Sheik - Action - 0x11c
Entry Script
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24006 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24007 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: ((RandomAccessInt (0x0) LessThanOrEqual scalar(0))) }
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (OnGround) }
- PreviousInterruptAddRequirement(TouchingAFloorWallOrCeiling value(2))
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (OnGround) }
- PreviousInterruptAddRequirement(TouchingAFloorWallOrCeiling value(4))
- GenerateArticle { article_id: 3, subaction_only: true }
- if (InAir)
- UnknownEvent { namespace: 0x8, code: 0x4, unk1: 0x0, arguments: [Bool(false)] }
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
- UnknownEvent { namespace: 0xc, code: 0x17, unk1: 0x0, arguments: [Bool(false)] }
- TagDisplay(false)
- SetAirGround(102)
- CallEveryFrame { thread_id: 9, script: 0x17be0 }
Exit Script