Brawl - Sheik - Action - 0xe4
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (not(BoolIsTrue LongtermAccessBool(HasHammer))) }
- CreateInterrupt { interrupt_id: None, action: 0xe5, requirement: (OnGround) }
- IntVariableSet { variable: RandomAccessInt (0x5), value: 323 }
- Subroutine(0x1ddec)
Exit Script (Common)
- if (BoolIsTrue LongtermAccessBool(HasHammer))
- UnknownEvent { namespace: 0xc, code: 0x12, unk1: 0x0, arguments: [Value(2)] }