Brawl - Sheik - Subaction - EntryR
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Stats
IASA: |
None |
Subaction Index: |
0x1c2 |
Scripts
Main
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 14, graphic: 19, bone: 0, x_offset: 4.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 14, graphic: 20, bone: 0, x_offset: 4.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- AsyncWait(20.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 14, graphic: 14, bone: 0, x_offset: 0.0, y_offset: 8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(917523), Bool(false), Bool(true)] }
SFX
- SoundEffect1(4084)
Other
- SlopeContourStand { leg_bone_parent: 6 }