Brawl - Squirtle - Action - 0xc5
            Entry Script (Common)
            - ChangeSubactionRestartFrame(DamageN3)
- CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
Exit Script (Common)