Brawl - Squirtle - Action - 0x7e EdgeSlip
Entry Script (Common)
- DisableMovement(DisableHorizontal)
- ChangeSubactionRestartFrame(MissFoot)
- CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: Some(10012), action: HitGroundTumble, requirement: (OnGround) }
- SyncWait(8.0)
- DisableMovement2(DisableHorizontal)
Exit Script (Common)