Brawl - Squirtle - Common Subroutine 0x104a4
- if ((RandomAccessInt (0x1) GreaterThanOrEqual scalar(0)))
- IntVariableDecrement { variable: RandomAccessInt (0x1) }
- if (ButtonPress value(2))
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
- if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc45)))
- IfStatementAnd ((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }