Brawl - Squirtle - Common Subroutine 0x15aac
- if ((RandomAccessInt (0x0) GreaterThan scalar(0)))
- IntVariableDecrement { variable: RandomAccessInt (0x0) }
- if ((RandomAccessInt (0x0) Equal scalar(0)))
- Subroutine(0x21c50)
- SetAirGround(37)
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }